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Play Craps

Craps Rules

Betting Details
Located immediately to the right of the ‘Roll the Dice’ button are your betting details.  This includes the full value of chips you have on the table at the time, as well as the total payout you received on your previous roll. 

Rolling the Dice
After you have made your wagers, you can press the ‘Roll the Dice’ button. The dice will commence rolling.  Depending on the outcome, the dice will be highlighted for a winning roll or a Hardway roll.

After you have established a point, the chips on the Pass and Don’t Pass lines will be moved to their corresponding places above or below the relevant number, and will change into red chips. When a chip turns red, this means the wager cannot be changed or removed from the craps table.  Come and Don’t Come bets are played in the same fashion.   

Remember that you cannot roll the dice unless they have a minimum of 1 credit on the table. 

Placing Odds Bets
A Supplementary Bet can be made after a Pass Line Bet.  If the shooter makes a Pass Line Bet and creates a total of 4,5,6,8,9 or 10 on the Come Out Roll, then they have the option of making a Supplementary Bet, which will be added to the Pass Line Bet.  The wager must be equal in amount to the original Pass Line Bet.  If it wins, the original Pass Bet is paid at 1 to 1, while the supplemental bet is paid true odds.   

A Supplementary Bet can be made after a Don’t Pass Bet. If the shooter places a Don’t Pass Bet and creates a total of 4,5,6,8,9 or 10 on the Come Out Roll, then they have the option of making a Supplementary Bet, which will be added to the Don’t Pass Bet.  The wager must be equal in amount to the original Don’t Pass Bet.   If it wins, the original Don’t Pass Bet is paid at 1 to 1, while the supplemental bet is paid true odds. 

A Supplementary Bet can be made after a Come Bet.  If the shooter places a Come Bet and rolls a score off 4,5,6,8,9 or 10 on the roll immediately following the bet, then they have the option of making a Supplementary Bet, which will be added to the Come Bet.  The wager must be equal in amount to the original Come Bet.  If it wins, the original Come Bet is paid at 1 to 1, while the supplemental bet is paid true odds.

A Supplementary Bet can be made after a Don’t Come Bet. If the shooter places a Don’t Come Bet and rolls a score of 4,5,6,8,9 or 10 on the roll immediately following the bet, then they have the option of making a Supplementary Bet, which will be added to the Don’t Come Bet. If it wins, the original Don’t Come Bet is paid at 1 to 1, while the supplemental bet is paid true odds.

To make an Odds Bet, all you have to do is Click on the box where the red chips are found, or, click directly on a red chip.   This will turn red chips blue, which will in turn, display the value of the Odds Bet inside the chip.  Any blue chip can be altered or removed at any time during the game.  

Table Limits
The odds and min/max wagers on the craps table are displayed below:

 

Name  Description Odds Min Max
Pass Bet The player must roll a 7 or 11 on the come out roll, or, make the point in subsequent rolls. 1-1 1 99
Don’t Pass Bet The player must roll a 2,3 or 12 on the come out roll, or, roll a seven before making the point in subsequent rolls. 1-1 1 99
Come Bet The player must roll a 7 or 11 after the point has been established, or, make the point is subsequent rolls. 1-1 1 99
Don’t Come Bet The player must roll a 2,3 or 12 after the point has been established, or, roll a seven before making the point in subsequent rolls. 1-1 1 99
Odds Bet This is an extra wager placed on a fixed Pass, don’t pass, come or don’t come wager. True Odds    (See Below) 1 99
Win Bet A bet predicting the roll of an established point before the roll of a seven. 4: 9-5
5: 7-5
6: 7-6
8: 7-6
9: 7-5
10: 9-5
1 99
Lose Bet A bet predicting the roll of a seven before an established point is rolled. 4: 2-5
5: 4-7
6: 4-5
8: 4-5
9: 4-7
10: 2-5
1 99
Field Bet This is a single roll bet that the next roll of the dice will produce a 2,3,4,9,10,11 or 12. 2-1 for a 2 or 12;Even  money all other times 1 99
Hardway Bet A bet predicting the roll of a Hardway number before that same number is rolled the Softway, and before a seven is rolled.  4: 8-1
6: 10-1
8: 10-1
10: 8-1
 
1 99
Any Seven A wager predicting the roll of a seven on the next die throw. 5 for 1 (4-1) 1 99
Any Craps A wager predicting the roll of a 2, 3 or 12 on the next die throw. 8 for 1 (7-1) 1 99
Craps Two A wager predicting the roll of a two on the next die throw. 30-1 1 99
Craps Twelve A wager predicting the roll of a twelve on the next die throw. 30-1 1 99
Craps Three A wager predicting the roll of a three on the next die throw. 15-1 1 99
Eleven A wager predicting the roll of an eleven on the next die throw. 15-1 1 99

True Odds
These are the actual odds paid out for Odds Bets made on the Pass, Don’t Pass, Come and Don’t Come bets. 

For Pass and Come bets:
Number Odds
4 or 10; 2-1
5 or 9; 3-2
6 or 8; 6-5

For Don’t Pass and Don’t Come Bets:
Number Odds
4 or 10; 1-2
5 or 9; 2-3
6 or 8; 5-6

Understanding Odds
For instance, odds can be related either as 2-1 or 2 to 1, where a 1 credit bet returns 2 credits.  In other words, 2 to 1 odds returns the original 1 credit bet and a 1 credit profit.

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